Just a little thing I made messing around with practicing C# and Godot. Uses a 3D adaptation of tank controls. WASD to strafe, QE to rotate around the vertical, RF to rise and fall. Terrain is autogenerated as you fly.
Should run embedded on the Itch site. Provided source runs in Godot v3.2.2.stable.mono.official.
Leave a comment
Log in with itch.io to leave a comment.