A downloadable game

Godot source of an attempt at timing-based JRPG mechanics. Single art asset is the built-in Godot logo sprite. Controls are WASD to select a left-side sprite, and IJKL to select a right-side sprite. Timing is a bit wonky at the moment. Unfortunately life threw up some challenges right in the middle of the week so I didn't get much done on this.

Install instructions

Unzip and you'll have a Godot project, made in version 3.1.2. Open it with Godot of that or a later compatible version.


timing rpg demo.zip 952 kB

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